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Gameplay Engineer at Embark
Embark Studios ABStockholms län, Stockholm
Previous experience is desired
179 days left
to apply for the job
As a Gameplay Engineer on Embark's Machine Learning team, you will help shape the future of storytelling tools and systems for video games.
We believe modern AI can unlock entirely new creative workflows for narrative design, quest building, lore creation, and player-facing reactivity. Our goal is to investigate how we can design new tools and systems that enable creators to be more ambitious, collaborate more effectively, and explore ideas with less friction rather than simply automating existing workflows.
In this role, you will build gameplay-facing systems, tools, and integrations that make AI useful in real production environments—practical, controllable, debuggable, and aligned with the creative vision. You'll work closely with writers, researchers, designers, and other engineers to explore different levels of AI agency to intentionally design where AI agency makes sense and where it doesn't.
This is a role for someone who is excited about creative tooling, loves building things that people actually use, and is genuinely enthusiastic about what new AI techniques can enable in games.
Example of responsibilities
Build gameplay systems and tools that enable new narrative workflows and faster iteration for creators
Collaborate with designers and narrative teams to understand creative needs and turn them into intuitive tooling
Develop engine integrations and "hooks" that expose the right information for analysis, validation, and experimentation
Create debugging and diagnostics workflows that make complex systems understandable and easy to iterate on
Work with writers and designers to explore and prototype AI-native gameplay mechanics that preserve authorial intent while enabling emergence and reactivity
Prototype experimental features quickly, then help mature the best ideas into robust production-ready solutions
Help design and evaluate different degrees of AI autonomy, balancing creative ambition, reliability, and control
Help ensure AI-assisted workflows remain controllable, transparent, and human-driven
Work across disciplines to integrate tools into real game development pipelines, not isolated demos
We would love if you have
Strong gameplay engineering experience and excellent C++ skills
Experience working in Unreal Engine
A passion for tooling, iteration speed, and developer experience
A creator mindset: you enjoy building systems that make other people more effective
Comfort collaborating with designers and translating creative goals into technical solutions
Professional English communication skills
Additionally, it's a bonus if you have
Experience building editor tools or content workflows in Unreal Engine
Familiarity with language models, AI tooling, evaluation, or "human-in-the-loop" creative systems
Experience with narrative systems, quest pipelines, or other creator-driven game features
Python experience, or interest in working across engine + services/tooling
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
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