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- Senior Developer in Simulation, Game Technology, and Modeling
Senior Developer in Simulation, Game Technology, and Modeling
Labatus ABÖstergötlands län, Linköping
Previous experience is desired
29 days left
to apply for the job
Developer in Simulation, Game Technology, or Modeling
Do you want to work with advanced modeling, simulation, and real-time systems at the absolute forefront of technology? Are you an experienced developer who thrives in complex environments where mathematics, physics, and system understanding meet robust software?
At Labatus, we are currently seeking a senior developer in simulation and modeling who wants to take a central role in our most technically challenging assignments.
Working on Simulation and Modeling Assignments with Labatus
As a simulation developer with us, you will work on assignments where modeling and simulation are a crucial part of system development. This can include:
- Modeling of dynamic systems
- Development of simulation frameworks and tools
- Real-time simulation and system-level development
- Development of methodology for verification and validation
- Integration between software, hardware, and control systems
- Prototypes, demonstrators, and technical studies
Our assignments are found in several technology-intensive industries – for example, defense, vehicles, autonomous systems, industry, and advanced training or visualization environments.
In some assignments, a background in game development, game engines, or 3D environments is highly valuable – especially where real-time performance, physics engines, or interactive environments are central.
Since some of our partners where assignments occur operate in industries where security clearance is required, the recruitment process may in some cases include security clearance.
Technologies and Environments
Depending on the assignment, you may work in environments that include:
- C / C++
- Python
- Matlab / Simulink
- Real-time systems
- Fortran or Ada (in certain domains)
- Unity, Unreal, or other visualization engines
- GPU programming (CUDA/OpenCL)
- Distributed simulation standards (e.g., HLA/DDS)
The most important thing is not exactly which tools you have used – but that you have a strong foundation in system understanding, mathematical models, and robust software design.
Who We Think You Are
We are looking for someone with at least 1–2 years of experience in simulation, technical calculation, or system-level development.
You:
- Have a Master's or Bachelor's degree in engineering in fields such as technical physics, computer science, aerospace engineering, mechatronics, or similar
- Have experience with C/C++ or similar languages
- Have worked with modeling, simulation, or real-time systems
- Enjoy understanding systems in depth – not just writing code
- Are structured, analytical, and quality-conscious
- Thrive in teams and are happy to contribute with technical leadership
It is an advantage if you have experience from game development, physics engines, or advanced 3D visualization – but it is not a requirement.
Why Labatus
Labatus is a specialist in quality, testing, and simulation. We are a technically strong and familiar organization with short decision-making paths and a strong focus on our employees' development.
With us, you get:
- Influence the choice of assignments and technical direction
- Work in long-term and technically advanced projects
- Opportunity to contribute with method development and specialist competence
- Competence development tailored to your ambition
- Collective agreements and secure terms
- A culture built on customer focus, teamwork, curiosity, and quality
We combine technical depth with a work environment where people actually thrive and stay.
Welcome to Apply!
We will review applications on an ongoing basis. If you have questions regarding the company, the position, or the process, you are welcome to contact us via:
Hanna Falk
[email protected]
+46 70 253 52 96
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