Lead Gameplay Animator at Massive

Ubisoft Entertainment Sweden AB

Skåne län, Malmö

Previous experience is desired

9 days left
to apply for the job

As a Lead at Massive, you would contribute to the development of a skilled Gameplay animation team working on James Cameron's world of Avatar. You'll also collaborate with other Leads, Producers, and multidisciplinary developers across our AAA production.

What you'll do

  • Supervising the development of high-quality AAA animations
  • Creating and maintaining a prospering art culture within the Animation Team
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Collaborate with Production to prioritize and coordinate the Animation Team’s tasks to ensure that deliverables are completed on time
  • Collaborating with other Leads, Directors, and cross-functional teams to advance project quality
  • Providing constructive feedback, mentoring, and coaching a team of Gameplay Animators

What you'll bring

You are a motivated and team-oriented Lead, dedicated to the craft of Animation. You find the team's achievements to be motivating and are able to supervise a team of like-minded people providing feedback and support whenever needed. As an animator, you share our enthusiasm for film and the games industry and are motivated by the chance to bring things to a higher level. Your experience within large productions and from leading a team allows you to solve problems on the job and organize an effective workflow. You have excellent communication skills in English (our company language) which with your emphatic nature enables you to build trust with your team and the various stakeholders you’ll collaborate with along the way.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Professional experience of supervising a team, for example in an agile project management environment
  • Professional animation experience in gameplay
  • Professional experience in Maya and State Machine systems
  • Experience working within Unreal and/or Unity, or similar engines
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