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Environment Artist

Embark Studios AB

Stockholms län, Stockholm

Previous experience is desired

174 days left
to apply for the job

Environment Artists create the physical space where players experience the game. The role is extremely versatile and requires a wide range of techniques and experiences. Due to the versatile and cross-disciplinary nature of the role, they need to work extremely closely with other crafts and possess strong communication and collaboration skills.

At Embark, we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This means that the role of an Environment Artist is constantly changing, with the artist having to adapt to new tools, workflows, and mindsets, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark, we value multiple years of previous experience within game development, with a deep understanding of modelling, texturing, shaders, lighting, and photogrammetry. Knowledge and interest in traditional arts, architecture, color theory, geography, geology, and other relevant fields are also highly valued.

Example of responsibilities

  • Props placement, terrain sculpting, and creation of natural biome content

  • 3D modelling, texturing, and shader work

  • Create mood boards and collect reference material to reach the direction presented by directors

  • Work with photogrammetry and attend photogrammetry reference trips

  • Play the game, participate in playtests, and provide feedback

  • Create plans for content production and workflows

  • Work with and review content from relevant external partners

We would love if you have

  • Excellent visual skillset and deep artistic understanding and knowledge

  • Minimum 5-7 years of relevant professional experience within the game industry

  • A portfolio that showcases realistic game art

  • Experience building vegetation is a plus

  • Great understanding of the technical aspects of the game, memory, and performance

  • Follow directions and deliver to quality from a visual, gameplay, and technical perspective

  • Great communication and collaboration skills

  • Great understanding of the gameplay experience of the game

  • Ability to deliver according to agreed time and budget constraints

  • Estimate tasks and time, update plans, and deliver content to quality according to directions

  • Be a role model, culture carrier, and spokesperson for Embark

This is an on-site role, and we are only considering candidates already residing in Sweden.

At Embark, we offer competitive salaries, passionate colleagues to share knowledge with, and much more, but most of all, we invite you to take part in a journey into the unknown, to build creative, surprising, and beautiful experiences together.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

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